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Structure Deck - Machina Mayhem

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Posted 20 November 2009 - 09:20 PM

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Mark your calendars and get ready to roll out! Coming next February, the MACHINA MAYHEM Structure Deck will be available for the Yu-Gi-Oh! TRADING CARD GAME.

The MACHINA MAYHEM Deck includes a computerized army of high-tech robots and vehicles that you can use to run over your opponents. All of the monsters in MACHINA MAYHEM are Machine-Type monsters. Several of them are also Union Monsters.

Union Monsters were first introduced back in 2003 with the Magician’s Force booster set. These monsters have the ability to attach themselves to other monsters as Equip Cards, giving the monster they attach to additional effects. Also, if a monster that has a Union Monster attached to it would be destroyed, the Union Monster takes the hit, and gets destroyed instead. Attaching Union Monsters to your strongest cards can help stop them from being destroyed. Just imagine your Machine-Type Union Monsters combining and transforming each other into bigger and better machines!

The main monster from this Deck is the brand new “Machina Fortress” card. This new Machine has 2500 ATK and can be Special Summoned from your hand or Graveyard by discarding 8 or more Levels’ worth of Machines.

In order to Summon “Machina Fortress,” you can either discard lots of little Machines, as long as the total Levels are 8 or higher. Or you can discard one big Machine, like the Level 10 “Machina Force” (also included in this Deck). To give you more ways to Summon “Machina Fortress” if you’re playing this Deck right out of the box, we’ve also included the Level 8 “The Big Saturn,” a monster first seen in the pages of the Yu-Gi-Oh! GX manga, and never before available for the Yu-Gi-Oh! TCG.

Once it’s on the field, “Machina Fortress” has 2500 ATK, so it can take down just about anything except the biggest monsters from your opponent’s Deck. But if your opponent does manage to take “Machina Fortress” out, your monster goes down swinging! If destroyed by battle, “Machina Fortress” destroys 1 card your opponent controls. And if “Machina Fortress” is targeted by your opponent’s monster effect, your opponent has to discard a card.

In addition to “Machina Fortress” and “Machina Force,” MACHINA MAYHEM includes 5 other Machina monsters – 7 in all. If you’ve been reading the Yu-Gi-Oh!-R Manga, you might have seen some of the other Machina monsters that will be pulling into store shelves this February. Machina monsters work together to Special Summon and protect one another. They also work well with regular Machine-Type monsters, and MACHINA MAYHEM includes plenty of those, too.

Besides all the new Machina monsters, MACHINA MAYHEM also reprints several older and sometimes hard-to-get cards, including “Blast Sphere,” “Cyber Valley,” “Card Trader,” “Time Machine,” and “Dimensional Prison.” So it will be easy to add these to your collection if you don’t already have them.

So get ready to buckle up in a few months with MACHINA MAYHEM!



Machina Mayhem Contents:
37 Common Cards
1 Ultra Rare Card
2 Super Rare Cards
1 Rulebook
1 Deluxe Game Mat
1 Dueling Guide

Release: 23th February 2010

SDMM-EN001 Machina Fortress
EARTH/Machine - Effect/7/2500/1600
You can discard Machine-Type monster(s) whose total Levels equal 8 or more to Special Summon this card from your hand or Graveyard. When this card is destroyed by battle and sent to the Graveyard, select and destroy 1 card your opponent controls. When this face-up card you control is targeted by an opponent's Effect Monster's effect, look at your opponent's hand and discard 1 card from their hand.
Ultra Rare
SDMM-EN001 Machina Fortress

SDMM-EN002 Machina Gearframe
EARTH/Machine - Union/4/1800/0
When this card is Normal Summoned, you can add 1 "Machina" monster except "Machina Gearframe" from your Deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
SDMM-EN002 Machina Gearframe

SDMM-EN0?? Commander Covington
EARTH/Machine - Effect/4/1000/600
//wording for the TCG effect may differ
Send one of each "Machina Soldier", "Machina Sniper", and "Machina Defender" from your field to Graveyard to Special Summon a "Machina Force" from your hand or deck.

SDMM-EN0?? Machina ??
EARTH/Machine - Union/2/500/400
//wording for the TCG effect may differ
When this face-up card on the field is destroyed and sent to the Graveyard, you can add 1 Union Monster from your deck to your hand. Once per turn, you can equip this card to a Machine-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)

SDMM-EN0?? Machina Soldier
EARTH/Machine - Effect/4/1600/1500
//wording for the TCG effect may differ
When this card is successfully Normal Summon when there're no monsters on your field, you can special summon a monster with "Machina" in its name other than "Machina Soldier" from your hand.

SDMM-EN0?? Machina Sniper
EARTH/Machine - Effect/4/1800/800
//wording for the TCG effect may differ
When this card is face-up on the field, all monsters with "Machina" in their name other than "Machina Sniper" cannot attack.

SDMM-EN0?? Machina Defender
EARTH/Machine - Effect/4/1200/1800
//wording for the TCG effect may differ
Flip: Add one "Commander Covington" from your deck to your hand.

SDMM-EN009 Machina Force
EARTH/Machine - Effect/10/4600/4100
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by "Commander Covington". This card cannot declare an attack unless you pay 1000 Life Points. You can send this card from the field to the Graveyard to select and Special Summon one each of "Machina Soldier", "Machina Sniper", and "Machina Defender" from your Graveyard.
SDMM-EN009 Machina Force

SDMM-EN0?? Blast Sphere
SDMM-EN0?? Cyber Valley

SDMM-EN020 The Big Saturn
DARK/Machine - Effect/8/2800/2200
This card cannot be Special Summoned from the hand or Deck. Once per turn, during your Main Phase, you can discard 1 card and pay 1000 Life Points to have this card gain 1000 ATK until the End Phase. When this card is destroyed and sent to the Graveyard by an opponent's card effect, both players take damage equal to this card's ATK.
SDMM-EN020 The Big Saturn

SDMM-EN0?? Card Trader
SDMM-EN0?? Time Machine
SDMM-EN0?? Dimensional Prison

Sources:
- http://shriektcg.two...tories/6051560/
- http://www.konami.co...articles/?p=953

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Posted 20 November 2009 - 09:33 PM

D-Prison as a common? Awesome. =P Can't wait to see the rest of the deck.
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Posted 20 November 2009 - 09:36 PM

View Post-Edge-, on 20 November 2009 - 07:33 PM, said:

D-Prison as a common? Awesome. =P Can't wait to see the rest of the deck.


Cyber Valley too.
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Posted 20 November 2009 - 09:38 PM

and possibly Cyber Dragon lol (I just find it funny that it is every rarity now except ghost). Awesome singles are awesome.
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#5 User is offline   Aenema` Icon

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Posted 20 November 2009 - 09:43 PM

Deck sucks.
D Prison is nice.
Deck still sucks.

Whoever keeps negging me for this post is a grapeing dumbass if they can't see that this is the worst structure deck ever.

This post has been edited by Aenema`: 22 November 2009 - 03:51 AM


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Posted 20 November 2009 - 10:49 PM

It's about time Machines get something besides Gadgets.
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Posted 20 November 2009 - 10:54 PM

prison and valley is all I want. Bad deck is bad.
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Posted 21 November 2009 - 01:58 AM

Prison and Valley are crazy as reprints.
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Posted 21 November 2009 - 02:11 AM

I'm feeling solidarity gadgets, since any extra gadgets can go towards summoning that fortress boss guy.
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Posted 21 November 2009 - 03:00 AM

blah blah blah blah
prison and valley <3
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Posted 21 November 2009 - 03:07 AM

they should of reprinted d prison alrdy :/
card is 50/50 this format since brionac/jd/celestia/breaker/DaD/etc are running around
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Posted 21 November 2009 - 07:01 AM

Personally I think D.Prison and Cyber Valley are a little late on the reprint front (mostly due to format and meta shifts), but people will still want them in an easier to get rarity.
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Posted 21 November 2009 - 09:05 PM

Can't wait to pick this up. Valley and Prision as reprints are boss. I know the deck may suck, but it looks something fun to toy with it.
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Posted 24 November 2009 - 03:22 AM

Finally a more inexpensive way to get Dimensional Prison :7. nod:
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